I have to comment on 2d speed as well. Here is the gallery to see more. First revision C1 seems to be another chip with broken perspective correction engine. It steadily grew around core logic and multimedia products. Quite a family and considering vendors had liberty to use any memory they liked, there is a large variety of cards.

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Driver SiS AGP (free) – Download latest version in English on phpnuke

By using this site, you agree to the Terms of Use and Privacy Policy. The start however was rather rough.

Exceptionally, some specific textures are showing excessive color banding, probably because driver chose wrong format, or additional dithering. Lowering resolutions further does not help so much like with Virge for example, so the bottleneck is likely somewhere in the early stages. Texturing engine is flexible, handling rectangular shapes up to x and color formats from smallest palettes over mixed modes to 32 bit RGBA.

Second, smoke effects are still skimpy, sos hardly visible. SiS remained focused on low-end in and their first TnL chip “” simply tried to do aggp DX7 rendering as competition for “Asian” price.

Vintage SIS AGP 8mb VGA PCI Video Card | eBay

Couldn’t they come up with something better? It steadily grew around core logic and multimedia products. The sweet spot is usually at x SiS later doubled those stages, perhaps in C3 already. At least chipsets business was again gaining momentum thanks to some great innovative designs. To see screenshots of AGP visit this gallery. Even some 2D elements like HUDs can float by few pixels here and there. Z-buffer is implemented with rejection of hidden pixels in front to back sorting.


This page was last edited on 27 Augustat The image quality of AGP is fine but few things are still lowering overall impression. SiS decided to go large and invested a fortune into own manufacturing plants and also acquired x86 CPU technology by purchase of Rise. At least packs all the basic features needed for proper rendering of 90’s 3d games.

Image quality issues are the same as with C1, but was memory management improved by AGP?

The AGP chip was a hit nonetheless, easily outselling earlier revisions. While driver reports support for all blending modes, actual rendering has issues in modern engines like Half Sus and Quake 3. But discrete chips sold quite impressive 7 million during alone, pushing SiS into top five.

Vintage SIS 6326 AGP 8mb VGA PCI Video Card

SiS was sus other challenging products ss the years, sold it’s fabs and today does not offer any key PC core logic anymore, despite buying back rest of XGI in With it’s full triangle setup, texture cache and optionally beefy MPEG decoder, outperformed more famous budget chips like those from ATi and S3.

Among those SiS drops it’s 3d junior called I have to comment on 2d speed as well. Back then all three cards in my possession were this version anyway. It was introduced in June [1] and became available to the consumer market in the end of that year.


Which makes little sense to me, SiS at that time had to know performance of is too low to become gamers choice, but it still could be good ag; product. From setup unit 32 bit data with 13 bit tags are sent at once to the rasterizer.

SIS 6326 2X AGP 8MB

First revision C1 seems to be another chip with broken perspective correction engine. And their all in one graphics engine called “” was part of this success even if many gamers frown upon it or even all graphics cores of SiS. There is little support sjs Linux aside from the drivers developed independently by Thomas Winischhofer. Newly formed graphics-only XGI company released second generation Xabre architecture under Volari name with more PR twists and hypes which fire backed pretty heavily and confirmed the underdog position of XGI.

Therefore, it is safe to say even cheapest cards with 50 MHz memory will outrun fastest Virge.